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<!--
Podcast

A podcast is a multimedia file that is distributed by subscription (paid or unpaid) over the Internet using syndication 
feeds, for playback on mobile devices and personal computers. Like radio, it can mean both the content and the method 
of broadcast. The latter may also be termed podcasting. The host or author of a podcast is often called a podcaster.

Though podcasters web sites may also offer direct download or streaming of their content, a podcast is distinguished from 
other digital audio formats by its ability to be downloaded automatically using software capable of reading feed formats 
such as RSS or Atom.

http://en.wikipedia.org/wiki/Podcast
-->


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    <title>PRI: Design for the Real World</title>
    <link>http://www.studio360.org</link>
    <description>Design for the Real World is an inside look at the hidden genius of everyday things - lipstick, sheetrock, tea bags, ballparks - from Studio 360 with Kurt Andersen, public radio's weekly guide to what's happening in the culture. Produced by Public Radio International and WNYC.</description>
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    <copyright>2007 Public Radio International/WNYC</copyright>
    <pubDate>Wed, 23 May 2012 04:00:00 GMT</pubDate>
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    <itunes:category text="Arts">
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    <itunes:subtitle>An inside look at the hidden genius of everyday things - from lipstick to ballparks.</itunes:subtitle>
    <itunes:summary>Design for the Real World is an inside look at the hidden genius of everyday things - lipstick, sheetrock, tea bags, ballparks - from Studio 360 with Kurt Andersen, public radio's weekly guide to what's happening in the culture. Produced by Public Radio International and WNYC.</itunes:summary>
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      <title>Dialysis Machine</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/1012761/mp3/arts/podcast/11403/1012761.mp3</link>
      <description>Before the invention of the dialysis machine, kidney failure was basically a death sentence. Registered nurse Janice Breen explains how the design of dialysis machines has evolved since she started working with them back in 1973.</description>
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      <pubDate>Wed, 23 May 2012 04:00:00 GMT</pubDate>
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      <itunes:keywords>DIALYSIS MACHINE</itunes:keywords>
      <itunes:subtitle>Before the invention of the dialysis machine, kidney failure was basically a death sentence. Registered nurse Janice Breen explains how the design of dialysis machines has evolved since she started working with them back in 1973.</itunes:subtitle>
      <itunes:summary>Before the invention of the dialysis machine, kidney failure was basically a death sentence. Registered nurse Janice Breen explains how the design of dialysis machines has evolved since she started working with them back in 1973.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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      <title>Roomba</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/1011566/mp3/arts/podcast/11403/1011566.mp3</link>
      <description>Robots taking over the world? Stealing all the jobs? Robotics engineer Daniel H. Wilson says we shouldn&apos;t fear the all-knowing floor-cleaning unit called Roomba. Produced by Caitlin Lindsey.</description>
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      <pubDate>Wed, 09 May 2012 04:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:subtitle>Robots taking over the world? Stealing all the jobs? Robotics engineer Daniel H. Wilson says we shouldn&apos;t fear the all-knowing floor-cleaning unit called Roomba. Produced by Caitlin Lindsey.</itunes:subtitle>
      <itunes:summary>Robots taking over the world? Stealing all the jobs? Robotics engineer Daniel H. Wilson says we shouldn&apos;t fear the all-knowing floor-cleaning unit called Roomba. Produced by Caitlin Lindsey.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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      <title>Zoot Suit</title>
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      <description>You might remember zoot suits from the swing craze in the late nineties. But for one Southern California tailor and her prom-bound customers, zoot suits have never gone out of style. Produced by Eric Molinsky.</description>
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      <pubDate>Wed, 25 Apr 2012 04:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:subtitle>You might remember zoot suits from the swing craze in the late nineties. But for one Southern California tailor and her prom-bound customers, zoot suits have never gone out of style. Produced by Eric Molinsky.</itunes:subtitle>
      <itunes:summary>You might remember zoot suits from the swing craze in the late nineties. But for one Southern California tailor and her prom-bound customers, zoot suits have never gone out of style. Produced by Eric Molinsky.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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      <title>Backpacks</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/1011442/mp3/arts/podcast/11403/1011442.mp3</link>
      <description>The writer Akiko Busch explains how, over the years, kids&apos; school accessories have ascended into high style. Produced by Jocelyn Gonzales.</description>
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      <pubDate>Wed, 14 Mar 2012 04:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:explicit>no</itunes:explicit>
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      <itunes:subtitle>The writer Akiko Busch explains how, over the years, kids&apos; school accessories have ascended into high style. Produced by Jocelyn Gonzales.</itunes:subtitle>
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      <itunes:author>Public Radio International/WNYC</itunes:author>
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      <title>Skulls</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/1011446/mp3/arts/podcast/11403/1011446.mp3</link>
      <description>Graphic designer Noah Scalin created a new skull design every day for a year and posted them to his blog Skull-a-Day. He used whatever was at hand: breakfast cereal, sparklers, and little green army men. Scalin thinks that no matter the material, the skull is timeless. Produced by Studio 360&apos;s Michele Siegel and Erin Calabria.</description>
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      <pubDate>Wed, 15 Feb 2012 05:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:duration>00:00:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords />
      <itunes:subtitle>Graphic designer Noah Scalin created a new skull design every day for a year and posted them to his blog Skull-a-Day. He used whatever was at hand: breakfast cereal, sparklers, and little green army men. Scalin thinks that no matter the material, the</itunes:subtitle>
      <itunes:summary>Graphic designer Noah Scalin created a new skull design every day for a year and posted them to his blog Skull-a-Day. He used whatever was at hand: breakfast cereal, sparklers, and little green army men. Scalin thinks that no matter the material, the skull is timeless. Produced by Studio 360&apos;s Michele Siegel and Erin Calabria.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
    </item>
    <item>
      <title>Cubicle</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/1002456/mp3/arts/podcast/11403/1002456.mp3</link>
      <description>Cubicles have a bad reputation as soul-crushing, gray boxes wallpapered in Post-its. But they were originally designed to promote health and wellness. Cubicle pioneer Joe Schwartz explains what went wrong. Produced by Catherine Epstein.</description>
      <source url="http://www.studio360.org">dfrw</source>
      <enclosure url="http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/1002456/mp3/arts/podcast/11403/1002456.mp3" length="1963327" type="audio/mpeg" />
      <pubDate>Wed, 01 Feb 2012 05:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:duration>00:00:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>SHEETROCK, ETC.</itunes:keywords>
      <itunes:subtitle>Cubicles have a bad reputation as soul-crushing, gray boxes wallpapered in Post-its. But they were originally designed to promote health and wellness. Cubicle pioneer Joe Schwartz explains what went wrong. Produced by Catherine Epstein.</itunes:subtitle>
      <itunes:summary>Cubicles have a bad reputation as soul-crushing, gray boxes wallpapered in Post-its. But they were originally designed to promote health and wellness. Cubicle pioneer Joe Schwartz explains what went wrong. Produced by Catherine Epstein.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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      <title>Sticky Fingers</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/1000310/mp3/arts/podcast/11403/1000310.mp3</link>
      <description>Graphic designer Stefan Sagmeister&apos;s favorite album cover of all time is one of Warhol&apos;s notorious designs: The Rolling Stones&apos; Sticky Fingers, with the fully operational zipper. Produced by Derek John. And Cale reveals Warhol&apos;s inspiration for the Velvet Underground&apos;s signature banana cover.</description>
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      <pubDate>Wed, 18 Jan 2012 05:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:duration>00:00:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords />
      <itunes:subtitle>Graphic designer Stefan Sagmeister&apos;s favorite album cover of all time is one of Warhol&apos;s notorious designs: The Rolling Stones&apos; Sticky Fingers, with the fully operational zipper. Produced by Derek John. And Cale reveals Warhol&apos;s</itunes:subtitle>
      <itunes:summary>Graphic designer Stefan Sagmeister&apos;s favorite album cover of all time is one of Warhol&apos;s notorious designs: The Rolling Stones&apos; Sticky Fingers, with the fully operational zipper. Produced by Derek John. And Cale reveals Warhol&apos;s inspiration for the Velvet Underground&apos;s signature banana cover.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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      <title>Propeller</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/998890/mp3/arts/podcast/11403/998890.mp3</link>
      <description>Jeremy Kinney of the Smithsonian Air and Space Museum explains how the Wright brothers&apos; wooden propeller -&#150; designed using the world&apos;s first wind tunnel -- made the dream of defying gravity come true. Produced by Dennis Nishi.</description>
      <source url="http://www.studio360.org">dfrw</source>
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      <pubDate>Wed, 04 Jan 2012 05:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>DENNIS NISHI, JEREMY KINNEY, SMITHSONIAN AIR</itunes:keywords>
      <itunes:subtitle>Jeremy Kinney of the Smithsonian Air and Space Museum explains how the Wright brothers&apos; wooden propeller -&#150; designed using the world&apos;s first wind tunnel -- made the dream of defying gravity come true. Produced by Dennis Nishi.</itunes:subtitle>
      <itunes:summary>Jeremy Kinney of the Smithsonian Air and Space Museum explains how the Wright brothers&apos; wooden propeller -&#150; designed using the world&apos;s first wind tunnel -- made the dream of defying gravity come true. Produced by Dennis Nishi.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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    <item>
      <title>Santa</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/997830/mp3/arts/podcast/11403/997830.mp3</link>
      <description>Design guru Steven Heller explains how Father Christmas became branded as a jolly bearded old man in a red suit.</description>
      <source url="http://www.studio360.org">dfrw</source>
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      <pubDate>Wed, 21 Dec 2011 05:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:keywords>STEVEN HELLER</itunes:keywords>
      <itunes:subtitle>Design guru Steven Heller explains how Father Christmas became branded as a jolly bearded old man in a red suit.</itunes:subtitle>
      <itunes:summary>Design guru Steven Heller explains how Father Christmas became branded as a jolly bearded old man in a red suit.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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      <title>Big Boy</title>
      <link>http://www.publicbroadcasting.net/dfrw/.jukebox/media/dfrw/996337/mp3/arts/podcast/11403/996337.mp3</link>
      <description>Cartoon characters have helped sell burgers and fries for years. But for graphic designer Steven Heller, there&apos;s one icon that stands above the rest. He&apos;s a pudgy little boy with a pompadour, checkered overalls and a Double-Decker burger in his hand.</description>
      <source url="http://www.studio360.org">dfrw</source>
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      <pubDate>Wed, 07 Dec 2011 05:00:00 GMT</pubDate>
      <author>cforry@pri.org</author>
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      <itunes:duration>00:00:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>STEVEN HELLER</itunes:keywords>
      <itunes:subtitle>Cartoon characters have helped sell burgers and fries for years. But for graphic designer Steven Heller, there&apos;s one icon that stands above the rest. He&apos;s a pudgy little boy with a pompadour, checkered overalls and a Double-Decker burger in</itunes:subtitle>
      <itunes:summary>Cartoon characters have helped sell burgers and fries for years. But for graphic designer Steven Heller, there&apos;s one icon that stands above the rest. He&apos;s a pudgy little boy with a pompadour, checkered overalls and a Double-Decker burger in his hand.</itunes:summary>
      <itunes:author>Public Radio International/WNYC</itunes:author>
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